Seat Controller
Two posts today? Radical!
I made a quick hack before the holidays after seeing Ben Krasnow's posture-based controller.
Here is my version. It is designed with VR in mind. Using a mouse scroll wheel I was able to translate chair rotation into rotation in the game engine. I also modified the game engine to detach the aiming reticule from the center of the screen. Coupled with the Oculus Rift as a monitor