Jack Pritz Jack Pritz

Overcoming Writer’s Block in Games

Thinking about player curiosity; how that feeds into a game loop; and the skill, spectacle, and story of a moment inspires questions that unblock my creativity and move my game development forward.

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Jack Pritz Jack Pritz

Updating Gun Rocket through 10 years of Unity Engine

Join me as I update a project through 10 years of Unity editors. Along the way I will talk about my process, Unity tips and tricks, and the tech changes of Unity Engine - several of which I observed firsthand while working at Unity.

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Jack Pritz Jack Pritz

Dead by Daylight’s Engagement Cycle

Dead by Daylight is an asymmetric multiplayer game that has been going strong for over four years. Many other asymmetric games have come and gone in the meantime. What sets this one apart? In this article I will discuss the rewards and progression system that keeps players hungry to enter their next match.

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