How a Game becomes a Product
Earlier this week I started the process of releasing Gun Rocket. Gun Rocket is my latest game, and the first one that I am charging for. As such, it has to stand out from my previous projects. In this article I will touch on some of the details that I believe elevate a game to the level of being a full-fledged product.
Toy Ninja VR Movement Paradigm
Toy Ninja has been submitted to the Oculus Share today. In this blog post I will discuss the movement/controls paradigm for the Ninja in VR.
Announcing: How Do I Draw?
I had some extra time during a recent vacation, so I quickly made a game where you can draw beautiful art.
 
 
 
 
 
